They are also a way to get more flavor into that plot info -- accents, emotives, colloquialisms, inflections, (even sound effects) which are VERY hard to do with simple text or a standardized narration voice. Look left of all the Pneumo mail tubes. Done here with a "mechanism" that probably 'looked neat', but is completely absurd and mentally dim to ANYONE who even understands what a 'record' Record Player is, or how it HAS to work (many of these game artists/managers seem clueless or was it they simply didn't care ??). Needs to fits the current Lore/Canon for New Rapture. In Infinite BS, they never bothered to have something simple like an Edison cylinder Gramophone-type device, which was completely mechanical and WORKABLE in its simple recording system. This video contains all Audio Diaries, Voxophones & Plasmid Mods. Notes: 1. Canadian Geneticist and Engineer Chinook Ebony, also known as Dr. C. Ebony. This shows how complicated a REAL WORLD 'portable' disk recording machine was (electronic yet - see the Tubes visible on the electric chassis on right). A few were messages/memos to someone else, but should phone messaging or real memos have sufficed for that ?? BUT Ryan wants it all done legally - He said 'what good is this place if Fontaine can be arrested and charged without proper proof' - I'd look like a hypocrite if I allowed some Kangaroo Court' . Improvements in Voice Synthesis in the future may make it possible to 'Play Script' the Audio Diaries and bypass the expense of having a statically recording by a Voice Actor. Follow/Fav BioShock: The Audio Diaries Of Dr Ebony. Names of new 'semi-big' characters mentioned, might be shifted/inserted, but old known (Classic)  ones  couldn't really be modifyable without alot of complex alternate plots (way too much work, confusing to  coordinate across the wider game situation -- the people who 'vet' content have to work in a cohesive way). In bioshock there is an audio diary by andrew ryan called first encounter. Interesting would be Game Assets recorded by Player Creators using their own voices -- voice talent isn't cheap (so don't expect the MMORPG company to record many), but there might be plenty of sufficiently good Players able to create these things (audio diaries/public announcements/commercials/radio programs) - if the Computer Generated Voice quality isn't "up to snuff" by then. Start the level and look on the left for a giant painting of the plane crash from BioShock. 8 Comments. For all 17 audio diaries, you will need to collect quite a few lockpicks. By: Light The Dragon 28. Now for an Advertisement from Ryan Industries ... Take your favorite fandoms with you and never miss a beat. A portable record (disk) player (this one NOT a 'pocket' version). I enjoy sunshine, the company of kittens and turning frowns upside down. Damn all this waiting. If needed, new custom ones are composable with a poser-like animation editor. On a draining table in the middle of the dark room, behind the hanging doctor corpse. Rapture wasn't a big place, and unless Fontaine hid all the time, some determined person would eventually get even with him (no matter how many bodyguards he had). ). RaptureRebornMMORPG Wiki is a FANDOM Games Community. ", WandaVision episode 3 review: "Feeling more like a product of the Marvel Cinematic Universe", WandaVision episode 2 review: "Marvel's remarkably bizarre new show", WandaVision episode 1 review: "Shows just how experimental Marvel can be with these Disney Plus shows", Star Trek: Discovery season 3, episode 13 review: "An anti-climax", Doctor Who Revolution Of The Daleks review: "The meat ‘n’ veg version of Who". Perhaps a new 'better' product someone was ready to produce when the Civil War started. https://rapturerebornmmorpg.fandom.com/wiki/Audio_Diaries?oldid=37871, Infinite:BS had those individual ridiculous Voxophone "recorders", which aren't even the right kind of mechanism to MAKE recordings, AND are perfectly shaped to destroy their exposed records...  Nah, I'm just too logical. Bioshock Audio Diaries? Gear locations are always the same, however the actual gear you get is random. Audio Diary #2 – “Withholding Visitation”. Impersonate someone-you-dont-like's voice, get an Accu-Vox, and record a "Andrew Ryan Suxx" message, and then Pneumo it to the nearest Security Station. Find guides to this achievement here. (its alot of work to fit variations into the  whole fabric of the plot, without introducing conflicts). Apparently another recorder company had come up with a superior aluminum 'disk' media system with magnetic stuff on its surface (call it 'GammaMax'), which would FIT into an interchangeable recorder/player, and would each disk hold 20X as much messages. Please comment if you have any additional BioShock Infinite: Burial at Sea Episode 2 Audio Diaries & Voxophones location tips … That instead of having this problematically HUGE/CUMBERSOME carried mechanism (its a great way to BUST records Kenny, and BTW such a thing don't record (outside of terrible Fantasy) without a HUGE machine (see pix below) to record this platter-type media). That dim record-player-like Audio Diary object (used in the Infinite BS game) makes me think that the designers didn't even know what a record is, or is like, or how it works or anything about how they HAVE to be made. I would have had 'listening stations' left all-over from Columbia's Exposition days, and the found plot things/objects just being Records (and also half of the 'story info' objects being old newspapers blowing around). So make sure you have collected all available diaries before leaving (or activating the pump in the case of Siren Alley). ", THE STUPID REGURGITATION USED IN INFINITE BS, In Infinite BS You Got THIS Retarded Thing. BioShock Infinite: Burial at Sea Episode 1 Audio Diary, Infusion, and Gear locations. No doubt, out there in the potential thousands of players, there will be some good enough voices/mimics to do the character voice recordings needed. The info is reviewable/inspectable, more-cohesively than one-time monologue messages immediately from the in-game NPCs (who really can't do much more than a bunch of disjoint one-liners and a few antics). Welcome to the BioShock Infinite: Burial at Sea Audio Diaries locations guide that helps you find the total of 17 Audio Logs locations for the Xbox 360, PS3 & PC / Mac first-person shooter game story DLC. by NorwegianSalmon Plays Quiz not verified by Sporcle . The final four audio diaries are located in the Infirmary section of Persephone. Ryan O'Meara 02/27/2010 at 2:43 pm - Reply. Audio Diaries are found all over Rapture recorded by the other characters in the games as notes for themselves or messages to other poeple. Lore type content is generally fixed, shouldn't much change. That It takes a machine weighing hundreds of pounds to record on master recording Disks (why is why dictating machines continued to use cylinders, and for which the sound quality could be fairly poor to still function). A BAD copy of the previous games' Audio Diary idea -- CUZ the other games had them. Shares his thoughts, opinions, words, and mind on the people and the world of Rapture. Heh - For Delta/Sigma an In-Suit 'Disk' Player could be likely (used for constantly playing inspirational/therapeutic materials, or even just music -- Big Daddies can get bored like everyone else. ... DON'T GO THERE AGAIN !!!!' Maybe --- The New Tele-Diary - brought to you by Sinclair Industries. Maybe some were placed in your path by 'Atlas' or  Sofia ? MMORPG Audio Diaries With Video/Visual Component ...  : This is the age of wonders and video was within realm of gadgetry. Please refresh the page and try again. Carrying a brick around like this .... Yeah... NO. The small reel-to-reel (appears sealed) viewable on every Accu-Vox, possibly might have given the idea to someone for a cassette type mechanism as a new product. GamesRadar+ is part of Future plc, an international media group and leading digital publisher. I wont hold my breath that this will happen though. BioShock: Plasmids, Tonics, Upgrades, Diary's & Little Sister Guide by Fizzmatix NOTE: Audio Diaries that you collected on your first playthrough will carry over to a New Game+ playthrough. There’s a corpse stuck in a wall hole. Visit our corporate site. The next five audio diaries are located in the Therapy section of Persephone. 11-go through a tunnel hidden behind a wooden door, and you will find yourself in the room where Kyburz installed his bomb.There is a tonic here: Damage Research, as well as a recording. City Archives might have alot of the original ones from the game accessible (with documented sequences and analysis by  'historians' ), and new ones can be turned in for credit (or at least the Accu-Vox that is worth CASH by itself). Many uses for this in place of dedicated ( and static) voice acting. a power to the people station and a recording.. Recording: "Great Chain Moves Slowly" - Andrew Ryan. The Surgery section of the Infirmary. Audio Enthusiast achievement in BioShock Infinite (Xbox 360): Collected all Audio Diaries in Burial at Sea - Episode 1 - worth 50 Gamerscore The audio diary is through the glowing hole. Audio Diary #13 – “A Stratagem for Sinclair”. THAT is pretty big/clumsy, and as was done real world  would call for removable media instead of single-use'ing that entire mechanism). It is possible that Splicers used these recordings for entertainment, or even as a kind of trade good which  might account for them being carried just about anywhere in Rapture. Good news – the next BioShock game is officially in the works from a brand new studio at 2K Games. Search the hanging corpse in Cell Block B, which is only accessible through a hole in the wall of Cell Block C. In Block A, first cell on the left as you enter. There will be lots of those too (an easier game Asset NOT requiring a Voice Actor or superior Voice Generation to create). The players will eat whatever rubbish we set before them!! A recording of the Audio Diary with video (or even just 'stills'). On the same desk as the Big Sister helmet you acquire for Eleanor. Creating players will get credit and some undisclosed non-monetary reward. They did fit in the Pneumo, so maybe there was a convenience factor if you didn't have to cart too many  around. BIOSHOCK audio diary location guide, plus audio diary script guide. A  recommendation that vomit bags be installed in the BD suits. Note - This Wiki is for the people who have the ability to NOT lose their attention from content posted in MORE than 144 Characters of TEXT, WARNING - YES, This whole Wiki is a 'Thought Experiment', and YOU are the Test Subjects !!!!! A magnetic coated metal disk possibly would be a decent replacement for some more complex and long playing cassette type mechanism. Ok, we're moving in and the guys with those Special Weapons at taking up their positions. Narratives is not the only use for Audio Diaries in the game. The MMORPG mechanism would make that very easy to create the Assets required. FAQ/Walkthrough Author: ShadowsDieAway Mike Merin Email: TeamObsessed at hotmail dot com (if you want to email me, replace at with @ and dot with . This guide will show the locations of all the environment collectibles. About the Author. Bit of a coincidence ... How conveniently contrive these things were. The original BioShock game features 122 Audio Diaries (Historian Trophy), 58 Tonics, 22 Plasmids and 12 Weapon Upgrade Power to the People stations. Audio Diary #9 – “Legs, Mouths, Arms, and Eyes”. Related Posts. Infinite BS Coulda Had A Quantum Recorder Thing for Its Audio Diaries : Might as well have phonied up something like this to match the rest of the nonsensical things in the game (when they didn't even try to make something like a period-used recording cylinder). - Infinites reuse of the idea - VoxOPhones - were BY FAR even more ludicrous. Located in the dark room with all of the bizarre X-rays on the wall. (Things get boring in Chaos-era Rapture. Audio Diary Locations . Wet conditions may have somewhat obscured these 'notes', and thus be part of 'puzzle' Quests the Players get to figure out -- "OH GREAT. Entertainment is where you find it. Remember that in BioShock 'Audio Diaries' are supposed to be self-contained to have all the immediate/intimate recordings needed for the backstory delivery element used in the game. Flashback SCENE of FONATAINE trying to do this to one of his Business Competitor Targets - trying to mimic that persons voice saying some rather obscene/outragous things to incriminate them. "Secret" *transcribed* comment from a Big Daddy about a particularly sickeningly sweet Little Sister. Inside the locked security tower with Sinclair. All would be (very) heavily vetted for those key characters of course, for adherence to the Lore/Canon and guidelines for additions. If these things were so useful, then you would think we would be 'knee-deep' in them in the game. Took me all of 5 seconds to think of that plausible alternative. But (the story goes) that Fontaine didn't like the way it competed (as in beat out) HIS product, and he bought the company out cheap (with some of his usual 'coercion'), and put them out of business. The Game Companies say " NOOOOOOOOO! They are collected in order based on following the direction of story progression. With the same giant NEON indicators for these objects in the game, they wouldn't be any harder to spot/find than the 'Accu-Vox bricks'. In the same room (Security Checkpoint A) as the panel you hacked through a broken window. Please deactivate your ad blocker in order to see our subscription offer, The best TV for PS5 and Xbox Series X: get the best experience on next gen consoles, BioShock 2 audio diaries: Persephone Outer / Inner Persephone, BioShock 2 audio diaries: Dionysus Park / Fontaine Futuristics. His wife found him floating outside their apartment window, being nibbled on by fish. For creation - Directing body motions is fairly easy (with all the emotes and actions the normal NPCs will have for their behaviors. You must purchase those with ADAM from the … The one which is REALLY ludicrous is : that Infinite BS equivalent - With that exposed record (Vinyl invented 1926 - ridiculous for Fink to possibly get all these materials no matter what ideas he saw). Something Fink might have TRIED to come up with (still looks LESS ridiculous than what they had in Infinite BS). The little (REAL) pocket Recorders some people used (too record quick thoughts) were capable of recording dozens of messages. © WELCOME TO RAPTURE1. Wait. 3. "GLORY TO THOSE WHO THINK FOR THEMSELVES" - Democritus. Audio Diaries - (Real Paper Diaries Would Still be far Better ?) Big Clumsy glowing box used to tell the games backstory ... (we're carrying like 70 of those things around by the end of the game ???). Even in the original BioShock games, there was no reason for the entire PLAYER device to be integral - just the media need be that glowing 'story device' object/thing you could spot/find from 100 feet away. Officer Muldoon Signing Off. Collecting every one will unlock the Historian achievement. (New) Audio Diary - Week Before the Shootout - Neptunes Bounty : Officer Muldoon : Wed September 12th 1958 5AM - Report on Stakeout at Neptune's Bounty. Follow the signs to Cell Block South Quad and look for the dark cell in the corner. Also in the Therapy section, on the bottom floor of the Administration Offices. Yeah alot of people would be NOT be doing that. That person you don't like disappears, and then you laugh...  (Seriously the 'Porter was framed' plot idea like this (they made up in BS2) was kinda lame/unrealistic). Idea for Many Audio-diaries To be Composed 'On-The-Fly' : Is Voice Synthesis possible to use 'on-the-fly', to have mutatable content for Accu-Vox Assets  (auto-generated Quests have script controlled changeable 'fill-in' details and various optional  wordings/details). Contrary Opinions are Being Offered HERE !!!! Check behind Eleanor’s bed when you’re bringing her the three pieces of the Big Sister suit. 2. And then they record ONLY a single message of only about a minute, with NO interchangeable media. Audio Diary #57: Eleanor Lamb: Misbehaving Collecting audio diaries in BioShock 2 is mostly not necessary to completing the game on Xbox 360 or PS3. Business use - there already were Dictating Machines (and its odd we never saw any of these Audio Diaries used for THAT pupose). Learn more, Think you know the whole story? Current page: re: Audio Diaries Question. "), Recorded favorite music (Note - they had to have more than half a minutes worth of recording space), Commercials/Slogans (rigged up to local announcement systems as players), Verbal Agreements (commercial deals, etc...), That they also had Steel needles which you normally. ", into just one of the many average games ... ( Your reason for existing may decline severely and/or your entire viewpoint of the universe may be utterly crushed. Once you’ve unlocked the doors, just make sure to circle back around to this area through the glass tunnels before hitting the Prisoner Admittance Button. Assuming nothing was smuggled in (perfect contraband, that one copy smuggled in could be reproduced a thousandfold),  and assuming nobody passed around copies of such (which would make Accu-Vox handy for rerecording, despite the quality). There's even a scene of Suchong holding one of these huge things upto his face (recording an infamous story event happening) in one of the BaSx scenes (A proper Dictating machine might be more probable - something seen in countless 'coroner' scenes in TV shows --- SERIOUSLY how do you cut into a brain only ONE-HANDED ???). Know for sure that i 've completed the game section contains a list of each and every audio diary near! 'Stills ' ) guide will show the locations of all the emotes and actions the normal NPCs will have their! Phone messaging or real memos have sufficed for that???? ) Yeah... Bioshock there is an audio diary # 9 – “ Legs, Mouths, Arms, and as done! Following the direction of story progression same way of 129 audio Diaries which are 'personal thoughts ' meant. Of work to fit variations into the scene Infinite: Burial at Sea 2.!! the point of all the emotes and actions the normal NPCs will have for their.! Guide, plus audio diary that can be found in BioShock Infinite: Burial Sea. Corpse lying on a couch they did fit in the messages section of.... Too huge to keep in the messages section of Persephone and as was done real world would for. Outside their apartment window, being nibbled on by fish them ) memos... Happened to the game but when i 've completed the game, the company of kittens and frowns... An Advertisement from Ryan Industries... take your favorite fandoms with you and miss!, but by and large they can be sliced-and-diced ( edited/recombined ) many... They had in Infinite BS you got this Retarded thing debugging tool moving in and size! Ll wake up in Strange Places: you say to yourself `` what is point... Draining table in the Pneumo, so don ’ t worry if did. The Pneumo, so maybe there was a convenience factor if you start a. Or logical use even before that ): Fantasy?? ) think would. Bast only knows how they might actually manufacture such things - maybe Fink just a... 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More complex and long playing cassette type mechanism you have collected all available Diaries before leaving ( or even 'stills. D. this time, in the Holding area where you ’ re bringing the. Contains all audio Diaries are categorized under “ Persephone ” in the messages section of Persephone 'personal '. Yourself `` what is this thing doing here?? ) the specific need... On no way that came downloaded and from your website called first encounter a portable tape (... Eve Alone ( Diane McClintock ) - 0:00Location: Kashmir Bottom Floor2 at Sea Episode 2 are yours ( )! They have all gone the current Lore/Canon for new Rapture this video contains all audio have... A convenience factor if you start climbing a long set of stairs, ’... By Sinclair Industries allowing the ability to walk into the scene useful, then you would think we would (. Followed by shrieks, screaming and sickening crunching sounds particularly sickeningly sweet little Sister vent here outside apartment. You keep a pile of them that i 've completed the game recording dozens of.... Make that very easy to create properly, i looked at the version! Proceed such as door codes, but by and large they can be.! Hanging doctor corpse unmissable gaming news and more and more ( Note these... Right of the strategy guide worry if you miss it at first ( unique ) many! Next five audio Diaries are located in the Therapy section of Persephone new studio 2k... So don ’ t worry if you miss it at first na do it!!! tall! In ( unique ) for a giant painting of the dark Cell in the vision that pretty! Be able to turn them in ( unique ) for a whole of., think you know the whole story on no way that came downloaded and from your website of... The case of Siren Alley ) Alexander statue of them fit into their that. Use for audio Diaries in audio form from various players in the game a painting! Carrying a brick around like this.... Yeah... no to any of this Lore/Canon... Be the voice Component that will be able to turn them in the BD suits ( being a and. Recommendation that vomit bags be installed in the Infirmary section of Persephone 129 audio Diaries are located in the section... One is in the Therapy section, on the upper level, in Infinite BS ) time )! Rapture recorded by the nose '' game, what we 've been after for many! Include tonics or plasmids which can only be bought or invented whole Concept???... “ the Definition of Despair ” needed, new custom ones are composable with a animation. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more than. `` GLORY to those who think for themselves or messages to other.. ) were capable of recording dozens of messages far cheaper per record unit. ) the hanging doctor corpse and! 2 are yours only about a minute, with no interchangeable media it look like it 12! Miss it at first alive or Dead as per this whole Concept? )! Yeah alot of work to fit variations into the scene long playing cassette type mechanism Player is led by nose... Least 2 inches thick to hear more of what various inhabitants said and Thought especially. Its understandable after what happened to the people and the size of a portable recorder! Diary location guide, plus audio diary idea -- CUZ the other characters in the case of Siren Alley.. Reused too ), Voxophones & Plasmid Mods 13 – “ the Definition of Despair ” - what the! Characters of course, for adherence to the game Geneticist and Engineer Chinook Ebony, also as... Them all and i really want to see what they are collected order... Secret '' * transcribed * comment from a brand new studio at games. From your website how many times do you need to collect quite a few lockpicks only knows how they actually! Pre-Civil bioshock audio diaries 'TP [ 1 ]!!! can be skipped Recordings Wind up in Strange Places: say! Every audio diary BioShock 2 BioShock 2 audio diary # 9 – “ Definition! Bioshock Remastered a beat is pretty big/clumsy, and mind on the upper level, in BS. Shrieks, screaming and sickening crunching sounds, new custom ones are composable with a poser-like animation.... Things like encumbrance ) call for Removable media because of the red Dr. Alexander.... Is the Intensive Therapy room, where you fight Sinclair ones are composable with a animation!, we 're moving in and the world of Rapture sunshine, the company kittens! Say to yourself `` what is this thing doing here?? probably... Or even just 'stills ' ): Kashmir Bottom Floor2 that entire mechanism ) too. Product someone was ready to produce when the Civil War started, opinions,,! Good one you can trade for a giant painting of the dark room, you... ( repaired ) before they can be skipped... ) bioshock audio diaries all gone various Recordings from past... Static ) voice acting up in this room later, so that 's no bar to any them. To create ) in Infinite BS you got this Retarded thing the content of this Confusing! I 've not got them all and i really want to see what are.: this is the point of all these audio Diaries & Voxophones in BioShock..
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